About me.
Hi! My name is Jesper Enschede, I'm a 23-year-old game programming student currently in my 3rd year at the Breda University of Applied sciences.
I specialize in Game engine programming and compilers.
BSL
Scripting language
C++
A statically-typed scripting language made for games with a familiar C-like syntax.
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BSC
COMPILER
C++
A shader compiler that allows HLSL compute shaders to run on the Playstation 5.
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On the bubble
GAME
CUSTOM ENGINE
C++
On the bubble is a fully raytraced game inspired by Super Monkey Ball made in a custom engine.
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Meltdown Madness
GAME
UNREAL ENGINE
A chaotic 2v2 party game made in Unreal Engine 5.
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qewep!
GAME
CUSTOM ENGINE
C
A work in progress top down action game made in a custom engine.
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OcEngine
CUSTOM ENGINE
C++
A racing game engine made in C++ using Bullet physics.
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Ens
COMPILER
C++
A toy programming language and compiler made in C++ using LLVM as a backend.
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Color your world
GAME
UNITY ENGINE
A casual puzzle game released on Steam, the Nintendo Switch and the Playstation 5 during my MBO internship at DendaGames. made in Unity.
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